Wednesday, July 23, 2014

Operation Grimwater

As I was minding my own business in Triton Avenue, I happened upon the ever-egotistical Duncan Grimwater. Suddenly, it occured to me that my Death wizard, Chase Deathcrafter, had the same facial features as this humble NPC.


So... why not replicate the clothes?
After a little bit of Bazaar research, I happened upon Duncan's hat and boots --


Certainly not cheap for level 20, but stylish nonetheless.
Unfortunately, I couldn't find the appropriate robe to complete the look, so I went with a standard one. Duncan's Terminus staff was in good supply though, and the look was done!


Well, almost perfect. The robe was still bothering me.


Flawless above the shoulders, though! :P


Newbie wizards were gawking, but I had to figure out how to get Duncan's cooler death-y robe. His robe and boots both come from Taskmaster Djal in the Karanahn Barracks.. won't the robe also?
A visit to the Wiki page proved fruitless. Several of his robes were specific to other schools, and all of them were auctionable.


Obviously the newbies were starting to see past my disguise, so it was time to start farming Djal for a robe I wasn't even sure he had. However, Chase hadn't even done the quest.


On the bright side, I got to see manders dancing for freedom! :D


Sadly, farming the tyrannical Krok for an hour or so produced no results, so I had to cut my losses with the death-y symbols and be content looking mostly like Duncan Grimwater.


Close enough.
Next up, Susie Gryphonbane?


Yeah, probably not.
Happy Stitching!

Sunday, July 20, 2014

Apocalyse Now & Then (Pt. 2)

Continuing this weeks theme of posting Part IIs, here are some comparison screenshots of Azteca before and after the apocalypse occurs. Don't worry, this post will be a little shorter ;)


Cloudburst Forest - Before


Although the quests are tedious as usual, Cloudburst Forest is my personal favorite area of Azteca. Not only is the music theme wonderfully orchestrated, but it is screenshots like this that become my laptop background.


 Cloudburst Forest -- After


It's rather difficult to see the effects of the apocalypse unless you glance at the forest canopy. Then a piece of comet comes hurtling toward the Tehuano Spirits.




Alto Alto -- After


Apparently I was too lazy to gather some 'Before' shots for this one. Just imagine those two flashes wrecking havoc on toucan houses aren't there.


Being higher up in the forest, it's a little more apparent that the apocalypse is nigh.


 Floating Mountains - Before


Just a nice little shower next to a huge electricity source.


Today's forecast: A few flurries with a 30% chance of impending doom.



Floating Mountains -- After



It's raining too hard to see any comets, but the sky tells the story.

The lava pool's probably safe considering it melts dirty ice in a heartbeat.

Can't say the same for way up in the Islas Nevadas, though..


Twin Giants - Before


I think I know what area will be the first to go :P


 ... On second thought ...


Going into Xibalba to trigger the apocalypse, what fun. On that note, I wrote parts of this post while my Storm and Ice wizard reached Khrysalis. Yay alt leveling!


Twin Giants -- After


A look back at the Floating Mountains, and what is now a scary death spiral.


Not a great time to go flying, I think.


Xibalba remains open, but going there is essentially fruitless. And thus marks the end of Azteca's saga. A picture is supposed to be worth a thousand words, so this post might as well be a 17,000 word chronicle.

A tale of two Aztecas is indeed a sad story, but it is one of the final steps towards Morganthe's defeat. The end of this world is indeed the end of the world, which is unique as it goes.

Hope the screenshots were enjoyable,
Happy Adventuring!

Tuesday, July 15, 2014

Mongols & Mooshu Pt. 2: Subodai and the Khans

A few months ago, I wrote a historical-based post on the distinctions between the real-life Mongols and Pirate101's Amber Horde. Back then, I did not have a Swashbuckler - but the one I would make a month later has just recently reached level 65. The Horde warrior Subodai is the starter companion for that class, and there is plenty more to expound upon with his two upgrade quests at level 13 and 46.


I didn't get many pictures of Subodai's first promo quest, but it involved him fashioning a warrior's plume. In fact, a horse spirit makes an appearance --


Ogudai's name comes from the second Khan of the Mongol Empire, Ogedei. The successor to Genghis, he actually completed the invasion of China's Jin Empire, much like the Amber Horde overran Subata in Pirate101. A cheery note: he drank himself to death.


Subodai's attitude epitomizes what the Mongols were about. If they ran into opposition in their conquests, a brutal siege was all but guaranteed. One of the few regions that (wisely) accepted Mongol control was Russia, controlled by the Golden Horde -- naming inspiration for Pirate101's Amber Horde. Of course, Mooshu and real-life China was not spared from damage, particularly evident with the Ravaged Valley and Ashen Roads area.


A slash and burn style, basically. Brutal but efficient in conquests.

 Now onto Subodai's level 46 quest --


'Khan' basically means 'King', which is a big step up from Warrior. In Mongol/Horde society, it's more of a vague, high-ranked position - a ruler or elite figure. As Great Khan, though, Hunan has a similar standing to that of Genghis and Ogedei Khan. The main point: Subodai becomes an elite Amber Horde member from this quest :P


Batu and Guyuk were much more significant than Qulpa in the history of khans. In fact, they were both grandsons of Genghis Khan, with Guyuk being a son of Ogedei. The two quarreled in their Eastern European conquests, but Guyuk's mother eventually helped secure his nomination for Khagan (Great Khan) after Ogedei had died. Batu, who was still off fighting in Europe, did not have a say in the matter. 


In contrast, Pirate101's Guyuk and Batu appear to collude together, seen later in this post. After Subodai appeases Guyuk and Batu, he is granted an audience with the Great Khan, Hunan. There was no legendary Mongol figure by this name - it is actually a large province in modern day China :P


Again the prevailing attitudes of the Mongols/Amber Horde are shown in Subodai's pledge to forcibly "crush your enemies". Horses and 13th century warriors weren't exactly diplomatic in their proceedings.


A twist to the story. Dragons and the mythical Kirin (the namesake of a hoard pack and mount in Wizard101) were revered in Central-East Asia, explaining why Hunan viewed them as sacred.


Hunan had some surprisingly good drops, but unfortunately could only be fought once. Great battle though!


Batu couldn't become a Great Khan in real life, but Pirate101 gives him the title about 800 years late. Unlike Mongol history, Batu and Guyuk (and other Lesser Khans) all pitched in to have a Great Khan overthrown at Subodai's hand. Through a complex series of events, Batu becomes Great Khan in Pirate101, while Guyuk earned the honor in 1246 Mongolia. Subodai's second promo quest really provides a great mix of historical figures and attitudes, even if the outcome was quite different.


This explanation might actually forebode (or prevent) a future Pirate101 questline. But the obvious real-life reference does raise a couple questions - where is Mooshu's Great Wall? Did the Amber Horde cut their losses and stop pillaging once they reached it? 

The wall was designed to secure China from "barbarian" enemies, after all, and it served as a great barrier in ancient times, but couldn't keep out the fierce Mongols. Apparently though, it saved the Jade Palace from the Amber Horde (but not Malistaire -- that's another story). 



A theory: As Qulpa's proclamation seems to explain, the Lesser Khans thought of a siege on the Great Wall as suicidal. Their conquered areas, from Subata to the Ravaged Valley, lie by the path to the unknown skyway, so it seems as if they stopped their conquests there, as the Great Wall lies just beyond.

In the above picture, then, lies the doors to Mooshu's unexplored Imperial Skyway, home of the Jade Palace in Wizard101 - and likely the Great Wall in Pirate101. After all, it's hard to bypass a huge Great Wall, and we haven't come across it yet in either game. Even more of a bombshell - could the Amber Horde and the Armada be connected? As Swordroll notes, there seems to be a hole in the plot concerning the Scroll of Secrets (<-- link to post). Maybe, by some series of events, the Scroll of Secrets found its way into the Imperial Skyway, or it will involve this unknown skyway in a major way.

Another somewhat outlandish possibility: The Scroll of Secrets was taken back by the Emperor's forces, and to get it back, the Armada will try to foment more unrest in Mooshu with the help of Moo Manchu. 

Or perhaps, to get back at us for spoiling his plot to take over Mooshu, Moo Manchu takes the Scroll for himself, moving it to the Nefarious Tower for safekeeping. Unlikely, perhaps, but it would tie up many loose ends, including this recent teaser from Pirate101:


Then again, Moo Manchu may be a red herring in all of this, and the Nefarious Tower could just be an upcoming glorified side quest, much like Moo Manchu's dungeon was. With the Terracotta soldiers Moo Manchu involves himself with, that whole questline has enough material for another History101 post.

What do you think? Will pirates venture into Mooshu's third skyway sometime soon, or will it be involved in a totally different storyline? Will the Amber Horde and the Scroll of Secrets play a major role of their own?

Thanks for reading if you got this far ;)
Happy Questing!