Saturday, November 16, 2013

Azteca - The End/The Beginning - Khrysalis


Oh geez, Khrysalis is out. Now I have no excuse but to finish this post, though I doubt many people will read this no-longer-relevant subject, so I'm doing a little combo-post . I got a new laptop this week, so I couldn't access Wizard101 or make this blog post *before* Khrysalis came out. That said, here's the overdue end-of-Azteca quest post. Hopefully by next week, I'll have done a considerate amount of questing in Khrysalis to make another post by then. Note that I'm writing this while starting Khrysalis :P

Way back in July-August (it doesn't feel like that long ago!), I finally took the final steps towards post-apocalyptic doom. Here, *dramatic pause* is my story. Or the dinosaur's story. Whatever.


The floating blobs of land weren't so bad. The varied climates and creatures all in interconnected islands was an interesting concept. Naturally, there were a few overly-tough bosses to encounter.


:'(
..Is he crying through his ear?


Crushing some bone marrow :D
If I haven't already said before, Azteca is hard. I was felled by mob turtles and pterodactyls several times ... whoops. Thankfully, those guys are losing 20% of their health when Khrysalis is released ->

 Before:                          versus..
After:

They also lose a pip! None of the bosses have changed health/difficulty, but at least their minions will be easier to take out. I'm nearing the point where I'll have to do Azteca again on 2 alt characters, so the difficulty drop will be a breath of fresh air.


Oh geez...
I ended up hitching a spot in a W101 Central boss-farming event for later Aztecan bosses. Soloing Belloq in Zafaria is one thing, but at 4x the health in Azteca? Nope.


Some more soloing aaand...


Ding! My first Promethean :)


I'm not Azteca's leader, STOP ABDUCTING ME!


The final challenge! With a bit of help from knowledgeable wizards, it isn't too difficult.


3 years later, the prophecy finally makes sense.


Whoaaa ..
Where'd he go?!
Somehow, the thought of a deranged undead necromancer floating through the Spiral troubles me. Hopefully he doesn't land in Wizard City again.





So profound.. it would definitely take me a long time to analyze this passage if I were in English class!


Sorry, dinos..

While the outcome is sad, it does make sense - plus we can revisit Azteca whenever we want, albeit in a state of falling meteor shards.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

And now, the beginning of Khrysalis!


First, a visit to your neighborhood zebra.


Yes please :D
In comparison, Medusa just does 770. Considering that many bosses are stun-resistant, her double-round stun is moot much of the time. I think Artorius will be seeing some battle action. 


So is this neat portal always going to just stand here in the Ice Tower now? 


First glimpse of Khrysalis. Like the last world of the Malistaire saga, the sky is of one color - green this time. I sense that I'll like Khrysalis about as much as Dragonspyre the first time around. Long, generally dull, but with an explosive finish that everyone will like. Just a few more months until we know.


Morganthe's that old?


Ooh.. those sound like some good last words.



Is this how they create all spiral keys? This is some pretty twisted stuff.


To kill you.. wait, I can't say that..


Trying out the new Artorius spell, which is essentially him summoning a water serpent.


And that's that for Bastion after saving a cute warrior mouse.

I feel fairly certain that the first half of Khrysalis won't take me 9 months to finish. Or so I hope.
Be prepared, Morganthe.

Now it's time to get some more instructions from my new mouse friend, Dyvim.

Happy Questing! 

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Have a splendiferous day! :)